The visual story : creating the visual structure of film, tv and digital media /
"Structure your visuals as carefully as a writer structures a story or a composer structures music with this updated edition of a best-selling classic. Just as music can be used to communicate fear, tension, horror, sadness, or happiness, so too can visual components such as space, line and sha...
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Main Author: | |
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Format: | Book |
Language: | English |
Published: |
London ; New York :
Routledge/Taylor & Francis Group,
2021.
|
Edition: | Third edition. |
Subjects: |
MARC
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245 | 1 | 4 | |a The visual story : |b creating the visual structure of film, tv and digital media / |c Bruce Block. |
250 | |a Third edition. | ||
264 | 1 | |a London ; |a New York : |b Routledge/Taylor & Francis Group, |c 2021. | |
300 | |a vii, 339 pages : |b illustrations (some color) ; |c 27 cm | ||
336 | |a text |b txt |2 rdacontent | ||
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338 | |a volume |b nc |2 rdacarrier | ||
504 | |a Includes bibliographical references (pages 318-319) and index. | ||
520 | |a "Structure your visuals as carefully as a writer structures a story or a composer structures music with this updated edition of a best-selling classic. Just as music can be used to communicate fear, tension, horror, sadness, or happiness, so too can visual components such as space, line and shape, tone, color, movement, and rhythm. The Visual Story teaches you how to manipulate these components to effectively convey moods and emotions, give your production unity and style, and find the critical relationship between story and visuals. Author Bruce Block provides you with a clear view of the relationship between the story/script structure and the visual structure of film, video, animation, video games, and photography. Understanding how this visual relationship allows you to communicate moods and emotions, can guide you in the selection of locations, character design, lighting design, and most importantly reveals the critical relationship between story and visual structure. With over 700 full color images the third edition is fully updated to include new visual examples, a companion website with video, exercises, and more, expanded coverage of visual structure considerations for video games, animation, and still photography. With an ideal blend of theory and practice, the concepts in this new edition will benefit students studying film, as well as writers, directors, photographers, animators, game designers, cinematographers, art directors and virtually anyone working in visual media who want to better understand and apply visual structure"-- |c Provided by publisher. | ||
650 | 0 | |a Cinematography. | |
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